All About Game Maker

home :: about :: contact
Up ] Software ] Graphics ] Games ] [ All About Game Maker ] Tips & Tricks ]

Hosted By: Ian Pilipski

In all of my years of game developement, starting as far back as 1984, I have never come across a tool that is as easy to use as "GameMaker".  GameMaker is a complete 2D sprite based engine developed by Mark Overmars.  He has graciously made it available to all who would like to use it.  And best of all...It's Free!  Not only is it free to download, but the creations you make with it are yours with no strings attached.  (That includes retail sales with no strings attached.)*See Footnotes.

People often think that because something is free that it must be sub-standard.  I am here to tell you that this is not the case with GameMaker.  I have developed several game titles with it and am very pleased as to how they came out.  Believe me, I pushed every aspect to the limit!

Enough praise about GameMaker...let's get on with the cool stuff.

What you'll find here

In this section I will be covering advanced concepts, tutorials, and examples.  So strap in and get ready.

What you will need

All you need to get started is download GameMaker from Mark Overmars web site at http://www.cs.uu.nl/people/markov/gmaker

If you are new to programming with GameMaker, I strongly suggest you download the documents that are available on the GameMaker site, and read through them.  Once you are familiar with the interface and functionallity, you should find the following to be very helpful in realizing the full potential of GameMaker.

Date Description

Posted By

1-16-2003

Positional Audio With GameMaker

Ian Pilipski

Read, Discuss
Advanced concepts for creating positional audio for your game.  Includes volume, panning, and Doppler effects.

2-21-2003

Real - Time Debugging With GameMaker

Ian Pilipski

Read, Discuss
Advanced concepts for creating a logging, profiling, and on screen debugging  for your game.

5-10-2003

3D Polygons With GameMaker

Ian Pilipski

Read, Discuss
Advanced...a simple polygon engine in game maker.
* Footnotes:
All information about GameMaker is subject to change.  To obtain updated information on GameMaker and it's EULA, you must visit Mark Overmars website at http://www.cs.uu.nl/people/markov/gmaker